Saturday, November 14, 2009

The Story of Grom Part 4

So Grom ventures back to the priory with Brother Martin in tow. As he reaches the priory, he finds that it’s under attack! After dispatching some assassins, Grom finds Jauffre in the chapel after informing Grom that the amulet of kings is stolen, Jauffre tell Grom that he must escort them to:

”Grom HATE RUNNING!”

But Grom needn’t worry for long, because there’s a free horse outside!

“oooh, ooh, Grom want name pony!”

What name do you have in mind?

“Dinner later”

Dinner later? How about something more horse appropriate? Like Clip-clop, or Mr. Neigh-neigh.

“Grom no want eat clip-clop Grom want eat dinner later.”

Ok, eww, let’s just ride north shall we? After a long and perilous ride north

”Pretty”

Fine, maybe it’s not that perilous. It’s actually quite boring. Which is another problem I have with this game; the outside world is BORING on horseback. Sure, riding a horse increases your travel time, but now you can’t train athletics (another of Grom’s main skills) by running, or stop and eat flowers. Well, I suppose that you could stop and eat them but it would require you getting off of your horse about every 15 feet, making the horse not at all worth it.

But with all the teleporting, and horse travel, I get the feeling that bethesda’s motto with this game was: “We made a massive, beautiful game world. Now ignore the crap out of it.” I know that morrowind had, silt-striders, and boats, and teleporting via the mages guild, but those were primarily for going from city to city. And they were justified. This teleporting business is just a game feature. Which gets even more frustrating when you take into account the fact that this is a game world with excessive magic, they couldn’t just give you a teleporting stone?

Well, enough of that. Besides, we’ve already reached the temple where Jauffre has an important offer for Grom:

”No”

What? Come ON Grom, this is obviously the main story quest, why aren’t you going to do it?

“They make Grom run all the time, and make Grom take people all over. Grom not taxi.”

Well if you’re not going to do the main story, what are you going to do?

”Grom am having idea”

Oh that’s just great, get completely hammered, and start a bar brawl. Surprisingly, Grom doesn’t get into a bar fight, now this isn’t because of another problem I have with the game so much as it is a compatibility issue between Grom’s character and the world of Tamreil. You see, in Morrowind your character was an outsider and therefore, he/ she was constantly hassled by the citizens, and guards of most towns. Grom being a violent drunk doesn’t take very well to threats and insults so it made perfect sense for him to get all liquored up an slay a whole town. However, people are quite polite in Tamreil. This means Grom is provoked less, which means he gets in less fights, which means he’s quite bored. Of course, it could just be the people in burma. How about we explore this land, in search of a place more fitting for you.

“Grom like adventure”

Next time: “Southward! To Adventure!”


Hey Grom, where’s your horse at?

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